Wednesday, November 8, 2017

Gabriel Knight 1-3: Progress! Progress!


Oh fun! I have completed Day 2! This is real progress. I'm really glad I decided to play this game, finally. I actually remember quite a bit, but not the details, so it really is like playing for the first time. 

For example, I knew I was supposed to steal something from Mosely, but couldn't remember what. Once I got it I was able to figure out what to do with it.

However, I'm not impressed with the save-game system. Yes, you can save games, but when you return you only get the option to "Return to Checkpoint," whatever that is. When I got back to the game today I had returned to the Voodoo Museum, but the game put me back into the museum when I entered it, and had wiped out everything I had done in it the other day, including the whole long conversation with the proprietor. Not cool. However, now I know that happens, so in the future I'll be sure to exit whatever area I'm in before I want to save. (Update: Or, just choose "load game" from the menu instead of "continue from checkpoint." Sheesh.)

Had to do the whole conversation again


I managed to get through all the stuff in the police station, including copying the files, but I confess that I looked that up. I remember doing it in the past but couldn't remember how to get the policewoman out of the way so I could use the copy machine. Stupid, because I had already found the clue to that.

I'm looking up stuff when I've already done an area, just to see if I missed anything. Have found a few things, which is why I'm not frustrated. But it's just enough. I have figured out this game twice in the past. This time I'm just enjoying the nostalgia and having fun.

Had a nice talk with Malia Geddes, and that went well.

Nice room!

Also figured out a couple of puzzles in Jackson Square--this one with a little tap-dancing kid and with an artist. Also, I noticed a really nice feature of the screen art. In the bookstore, you get a nice effect of dust motes floating in the light streaming through the windows. It's a bit of animation. Not noticeable unless you do notice it!

Dust Motes


And I got a nice shot of one of Gabriel's nightmares, the same one he has after we trigger the end of the first two days at least.

As I recall, this is a Knight ancestor

So far it seems as though this game has eliminated the scenes with Gabe's grandma. I know that was nearly the first place he went in the original game, and her house isn't even on the map. Too bad, because there was a devious clock puzzle in her attic!

Still, I'm having fun! I got though an entire "day" today, and look forward to more tomorrow!

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