Finally took some time off to finish the game!
The game does live up to its name: it is long. It has long dialogue, it has a long script, and it takes a long time to play. But it's fun, so that's a good thing. They certainly did create a whole world (actually, several).
So, we get to the space station. Here, it's only a matter of clicking on areas to see where we can go. There turns out to be only one place. Not too difficult to get into the innards of the space station. Not too difficult to distract the guard. The only real problem is figuring out how to send guards off duty in various places, but it's fairly easy to figure out.
The space station. Where to go?
Aha! Go here if you can!
After that we're treated to a really extensive and pretty cutscene, as we hurtle through space into a wormhole. We come out in the magical world that controls the "Balance." Next step, getting in. Hint: look in the inventory, and use what's there.
And go flying!
Careful. Fairly large wormhole there!
Which brings us to the final chapter that will resolve all issues.
At last!
And we will emerge into the world of the balance, a blue place.
The world of the Balance
Final destination. But how to get across?
The Chamber of the Balance!
Once we're into the chamber, there's really only one more thing to do, and that's easy if you just try stuff in the inventory. And then, we get the ending. Yeah, we find out if the old lady is April or not--I'm not gonna tell! There is a nice little surprise, and a hint at the sequel. I have the sequel and I've never played it, so although that won't be my next game, it will come fairly soon.
Looking back
Our final close-up of April, as she looks back
The Storyteller's house. Is this April? Or not?
But this was really enjoyable. I didn't remember much of it at all--it was like a new game to me except for a few small parts. So, very much worth playing, and I recommend it to all adventure lovers!
This one really is an essential.
Have Fun!
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