Having finished my entire stack of Kirkus books, and having done some good de-dusting (my house was the empire of dust during the worst part of the rennovation), I earned the pleasure of playing a simple but fun new adventure game. This one is made by the same lady who did Intrigue at Oakhaven Plantation, which I reviewed for Four Fat Chicks years ago. It's essentially the same style of game, although more complex.
You can get Haunting at Cliffhouse as a digital download, available here. You can get it on CD from the same site, if you like. It's a very nice little game done by one independent lover of adventure games, and so far I think it's well worth the price.
The basic premise is that after your husband suddenly died, you decide to take a vacation at this lovely old place on the Oregon coast. There you explore the place, pick up inventory items and start seeing ghosts almost immediately. As a reward for completing puzzles, you get another ghost scene. These scenes reveal the history of the family that built the house. There is conflict and scandal.
Cliffhouse
Isn't it pretty?
This time, unlike Oakhaven, there is voice acting. The lead character (you) is quite good. Others range from excellent to pretty bad, down to just reading out the script. But who cares--this isn't a high budget game. As with the Carol Reed games, I think the use of some obvious amateurs contributes to its charm.
Once we get into a scene, it's fairly easy to find hot spots. The large blue cursor changes to red, so you have no excuse for missing anything.
Entry Hall
Plenty of exits here!
So far I think I'm pretty far into the game. I've found lots of items, used a few, and done lots of stuff over the course of two or three hours (ha, I lost track of time!). I've played a couple of games of ESP. I've even broken into a couple of rooms and stolen stuff. I was pretty sure I would not get caught.
However, obviously I still have plenty more to do! There are a couple of puzzles I haven't been able to access in the "Japanese" garden (which looks entirely Chinese and is run by a Chinese guy, Lu Ling, who's family has been in the country for more than 100 years but who, oddly, still dresses and sounds like a refugee from the China of the 1850s--no, I don't think he's a ghost). I also can't get into the chapel, and I have a mission to go "in the morning" up the coast to a rain forest, for which I have acquired a map.
However, somehow I'm going to have to find the trigger that lets me end this day so I can get to the morning mission. I'm in a bit of a stuckness until I find that trigger. Ergo, there is more fun ahead! Ah, how nice it is to just immerse myself in a fun little game made with love.
Tomorrow! Literally!
Next Entry
However, obviously I still have plenty more to do! There are a couple of puzzles I haven't been able to access in the "Japanese" garden (which looks entirely Chinese and is run by a Chinese guy, Lu Ling, who's family has been in the country for more than 100 years but who, oddly, still dresses and sounds like a refugee from the China of the 1850s--no, I don't think he's a ghost). I also can't get into the chapel, and I have a mission to go "in the morning" up the coast to a rain forest, for which I have acquired a map.
The Chinese Gardener in the Japanese Garden
However, somehow I'm going to have to find the trigger that lets me end this day so I can get to the morning mission. I'm in a bit of a stuckness until I find that trigger. Ergo, there is more fun ahead! Ah, how nice it is to just immerse myself in a fun little game made with love.
Tomorrow! Literally!
Next Entry
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