What I'm Doing Here

Because I enjoy adventure games, I decided to start this blog and record my fun and frustrations as I play various adventures and some RPGs. I try not to spoil the games, so you can read and play, or play and read. I'm also reviewing some games, as I used to do in the past for Four Fat Chicks. I hope I'll spark your interest in playing, or at least entertain you with my musings. Please note that my musings are only speculations. You, or the game designer, may disagree with my opinions. At the end of each entry is a link to the next entry about that game, and you'll find a list of beginning links to the right, just under my cat's photo. Feel free to comment and play along! Enjoy!

Sunday, October 5, 2014

Time Stand Still 2: Missing Siblings


At last I can finish writing up this game, and thereby finally finished my Carol Reed collection on this blog! Missing siblings come into the plot, which is really rather a good one that delves into hidden history (and hidden rooms).

(Although I still don't see what the artwork has to do with it. Perhaps it's part of an original plot that they cut?)

Nevertheless, this is still my favorite Carol Reed game. I like the house, I like the puzzles, and we get to see more of Jonas in this game than in any other! Carol makes sure that she asks him for permission to borrow an inventory item. She has her moral code!

Jonas gets personal!

I'm quite proud. I was able to figure out the music puzzle on my own. Those not musically inclined can use the puzzle bypass option available in this game. I also again enjoyed the pocket watch puzzle. 

This puzzle takes some searching to find the clue, but you'll recognize it when you find it:

What do we do with these letters?

I'm pretty sure that this is the only game in this series with a cat, although it doesn't look happy:

Look closely or you'll miss it

I should say that the title of the game is grammatically correct. It's an imperative (the author is telling time to stop!) that comes from a sweet little love poem you'll find in the game.

Also, this is the last game in the series that features the lovely watercolor effects that they Nyqvists did with shots of their scenery. I understand why they stopped. The town is very nice to look at without any enhancement. Still, it's a good effect:


Click to embiggen

Of course, "Bigge" shows up for comic relief, as always:

This might be the "most" we ever see of Bigge. (He is wearing pants)

And we have to traipse through the countryside to solve the mystery:

Watch where you're going

And if the mystery gets solved a bit too easily, so what? I certainly had fun (again!). Be sure to read the final newspaper article you find to "solve" the haunted house mystery too. That solution only gets a brief mention, but it's there.

So at last I have completed my Carol Reed collection! There's a new one every year, so I'll look forward to the next.

Try these! They are fun--and not easy either.

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