Carol really gets into the case! I'm finding lots of locations, which really keep the game moving along. Often we go to a location only to find the link to the next location. On the way there's always lots of nice scenery and interesting stuff to see.
I found yet another clock with no hands. I have developed a theory about why Mikael removes the hands. The adventurer (me) will be going to these places at different times, and it would seem unrealistic to see the same time everywhere. I suppose it would be easier just to remove the clocks from the screen, though, so I rather doubt that my theory is correct.
In the upper right-hand corner
Carol's wanderings take her to the Aviation Gallery, where she will find more clues about the North Pole balloon expedition of 1915, including photos of the fallen balloon (I was right!) and a nice diagram of it:
These games alway have B&W photos of real places (perhaps renamed)
Looks like the real photo
And perhaps the real diagram?
Always helpful! Working in the library this time.
I'm not finding a whole lot of items, but I am picking up enough to keep me going. I'm happy to say that I've only had to use the hints twice, and only just the first hint. Would rather not use any, but sometimes stuff is hard to find.
We have another highly cluttered place to see, devoted to diving:
I love the mannequin
I knew I couldn't bulldog this. Too many choices! But good!
Solving that puzzle got me into a new area, and I decided to stop there for the day.
Having lots of fun!
More tomorrow!
Next Entry.
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