Finished! A lovely game. I had virtually the entire day free, and once you start playing one of these games, one screen just leads to another and to another and another and before you know it you've solved the game!
I did get a bit of stuck out in the wilderness when I wandered freely and couldn't find the starting point of the puzzle. Backtracking solved that problem for me and I zoomed along again.
I confess that I did make some use of the hint system, but again, it never really gives you a solution. It just points you in the right direction so you can continue the game. That's better than a walkthrough and saves massive frustration.
I did get some shots of a couple of puzzles this time:
Find the clue, solve the puzzle!
This one was a bit more cryptic, but it worked!
Of course we get to meet our standby characters in these games: Carol's boyfriend Jonas, still looking good!
Jonas always helps
This time Bigge is in a relationship!
We get to wander around quite a lot in the Swedish countryside, and it is a most pleasant thing to do. Mikael did manage to find a few more abandoned buildings to search, but I didn't take any shots of those. Fortunately I save a bit of time because when I find an item in one of these places I know that's the only reason we went there, in many cases.
We also go to a quirky kids park:
Who put the traffic cone on the tower?
Also, this time when we were finished with locations, they mostly disappeared form the map. That also saves plenty of frustration. Good move.
When we find the icon of the game, it's pretty clear that we're getting near to the end.
Very sweet!
Also, this time we get to see Carol's apartment at night:
Nah. Not spooky!
Street Scene
A sculpture that figures in the game
And sadly, it seems that the longtime friend of the Nyqvists and of these games has passed away. There's a screen in his memory at the end of the credits, so I'll include it here too.
Players of these games will remember him.
I really enjoyed this one a lot! I wish I could have met the murder victim in this one, because I think he would have been nice! But it was a completely typical Carol Reed game with some good improvements.
Thanks!
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