Sheesh! I thought I'd never get Day 3 to end! The problem with playing basically the same game over is that I know (most of) the puzzles, so I tend to do some of the stuff early and I get out of sync with some of the story.
Plus, some things have changed. The fortune teller in the park is quite different from the one in the remake. She does this dance--constantly--and you can't do anything else while she's doing it, and she keeps doing it, and she won't read your fortune. It turns out that in the original game we're supposed to touch her while she dances to make her drop her veil. That's not what happens in the remake. In fact, the remake is much easier here. The frustration level in the original no doubt is why they changed it.
"C'mon boys! Hoopla!"
There is no flyer from Moonbeam in this game, as it turns out. Instead, Dr. John tells us to visit her. Went to see her, and of course, she also dances.
At least it's easier to get her snake scale
Well, Mosley doesn't dance, so that's helpful. However, the reason I couldn't end the day was that I have to go back to the cemetary and see Malia leaving her family tomb.
I'm not shy about going to the WT on this playthrough. It is a bit different, and I've already solved the game.
So finally, tomorrow, I can get into Day 4. As I recall that one is action packed! Let's hope it isn't too different from the remake!
I am a bit worried that I haven't found a flashlight yet, however. It was in Gabe's bedroom in the remake. It's certainly not there in this one.
Till tomorrow!
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