What I'm Doing Here

Because I enjoy adventure games, I decided to start this blog and record my fun and frustrations as I play various adventures and some RPGs. I try not to spoil the games, so you can read and play, or play and read. I'm also reviewing some games, as I used to do in the past for Four Fat Chicks. I hope I'll spark your interest in playing, or at least entertain you with my musings. Please note that my musings are only speculations. You, or the game designer, may disagree with my opinions. At the end of each entry is a link to the next entry about that game, and you'll find a list of beginning links to the right, just under my cat's photo. Feel free to comment and play along! Enjoy!

Sunday, September 25, 2016

Barrow Hill The Dark Path 4: The Spring is Flowing!


I'm still stumbling around trying to find stuff to do, but I have indeed found stuff to do! Mainly I've turned on the Druid Spring! The Pool wants an object. I think I know what the object is because of a game glitch the first time I played (the weathervane turned into a cup), but I don't have it yet. Now the weathervane does not turn into a cup. I will have to make the cup out of the weathervane, somehow, I bet.

I have found the necessary "wire" that fits into the plug puzzle by the microwave. It wasn't a wire at all—it was something else I had already found. However, after successfully using that item, I have still been unable to solve the plug puzzle. I mean, it only gives three possibilities and I have tried every permutation (unless I haven't—maybe I should try again tomorrow and make notes to be sure). Maybe it doesn't turn on the microwave?? But the wire goes right into the microwave and there does not appear to be another possibility. I have another plug in my inventory—why do I have that?

I found out something about the stump in the woods but I can't make anything of it. I will insert the resulting picture here:

Is this a puzzle?


Having produced that arrangement of sticks, I cannot find that pattern in any of the books I've found. Plus, it doesn't do anything at all. Probably will do something later in the game though!

Found another thing at the picnic area too But it wasn't the computer password. (And neither is "hill" or "farm," folks. Sorry.)

Also, while wandering in the woods I began to hear a loud noise of machinery. There is a distressing sound coming from the communications tower but I can't do anything with it. That might be the machinery sound, but I'm not sure. 

I played with the radio in the garage and found something interesting. What it is, though, I have no idea. Yet.

After solving the puzzle to get the Druid Pool flowing again, I'm now hearing loudly running water. I'm hearing it everywhere, even out in the road in front of the building. That puzzle was tough. I finally just bulldogged my way through it and somehow it worked!

I delved further into the phone and found a text message I hadn't seen before, but I think that's been available from the beginning. 

I would like to know what that machinery noise is, and I'd like to find whatever I need to put into the Druid Pool. The water noise is nice, but it's everywhere!

I got another big clue last night that I forgot to mention. I randomly tried the runestones in a certain place and got what appears to be a major clue about animals. So that's something.

But I left tonight having saved at the phone booth, wondering what the water sound means. Clearly I'm progressing in the game, but I still can't get to the motel rooms. I've gotta solve that microwave plug puzzle, somehow.

I will say, though, that despite my confusion about what to do, just by wandering around in this game you find new things, new items and new puzzles to solve. So it remains constantly interesting! Eventually all those puzzles and things will start to make sense.

I'd still like to get into those motel rooms though!!



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